All linked up
Directions for the Icebreaker Game: All Linked Up
Introduction: This game connects everyone in the class through shared names, interests, or activities.
Timing: Play this game at the end of the week or during the second or third week of school to ensure students know each other well.
Start Connecting:
- Identify commonalities among classmates.
- Example:
- Mary connects to Mike, Margaret, and Matthew because their names start with "M."
- Matthew connects to Sarah because they both have 2 brothers.
- Sarah connects to Kim, Jennifer, and Lola due to liking the color pink.
- Lola connects to Jonathan because they both enjoy reading.
Expand Connections:
- Once connections are made, limit them to one or two commonalities (e.g., favorite foods or family members).
- Challenge the class to connect everyone in 10 or fewer links.
Classroom Representation:
- Create a paper chain to visually represent these connections and display it in the classroom.
Conclusion: Recognizing these connections fosters a sense of belonging and community within the class.
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